I have created a randomly generated instanced dungeon system and I would like to know the best way to teleport players from the boss door to the boss arena. Normally I would use on player enters cuboid but noting a cuboid per world would have a unique name and therefor couldn't be used in the event line? It seems there isn't a on player enters any cuboid then could check the cuboid name against the player world name or something.
The boss door and arena is always on the same X axis but could be anywhere along the line. One long cuboid that covers every location of the door would be fine.
Any ideas? Thanks.