#(Shrunk) glow feature

51 messages ยท Page 1 of 1 (latest)

lime loom
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The glow feature is still bugged for me. Code and debug below

knotty nexusBOT
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lime loom
wanton iglooBOT
# lime loom !logcheck https://paste.denizenscript.com/View/109408
Server Version

Paper version git-Paper-"92c1a3e" (MC: 1.19.3)

Plugin Version(s)

Citizens: 2.0.30-SNAPSHOT (build 2890) -- (:warning:Outdated build, behind by 180)
Denizen: 1.2.6-SNAPSHOT (build 1788-REL) -- (:warning:Outdated build, behind by 3)
Depenizen: 2.0.0 (build 832) -- (Outdated build, behind by 1)

Checked For

@lime loom

Java Version

17 :white_check_mark:

Other Noteworthy Plugin(s)

WorldGuard: 7.0.5+3827266, MythicMobs: 5.2.1-fd1d0777, ProtocolLib: 5.0.0-SNAPSHOT-b632

Possibly Relevant Plugin(s)

ModelEngine: R3.1.5 - ModelEngine has Citizens support, but that support is known to be buggy. Issues related to NPCs that use ModelEngine should be reported to ModelEngine support, not Citizens.
Multiverse-Core: 4.3.0-b846 - Multi-world configuration plugins may affect NPCs in unexpected ways.
FastAsyncWorldEdit: 2.5.1-SNAPSHOT-339;bb0e201 - This plugin has been known to break the plugin load order on many servers, due to usage of the 'loadbefore' directive in its 'plugin.yml'.

lucid abyss
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there's your answer

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update

lime loom
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its the newest build

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1788 newest build for 1.19.3

indigo girder
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mmm

lime loom
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so im forced to update to 1.19.4?

indigo girder
indigo girder
lime loom
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ill update and then try and cry

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ty!

lucid abyss
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it should be on dev builds only rn

lime loom
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Is there an estimated date on when Aya will implement the glow feature into an available build?

indigo girder
lime loom
indigo girder
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oh, here:

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!download Denizen

wanton iglooBOT
indigo girder
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the top link is for release builds; theyre updated every now and then, but not very often

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the middle link is for developmental builds, they can often have 1-5 new versions every day

lime loom
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ohh so real pros use the dev builds ๐Ÿ˜ˆ

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Ty Sir

indigo girder
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no prob bob

wise loomBOT
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@lime loom

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Resolved

Thread closed as resolved.

lime loom
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Hello

wise loomBOT
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Thread Reopened

Thread was manually reopened by @lime loom.

lime loom
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!haste

wanton iglooBOT
lime loom
lucid abyss
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!c glow

wanton iglooBOT
# lucid abyss !c glow
Group

entity

Syntax

glow (<entity>|...) ({true}/false/toggle/reset) (for:<player>|...)

Short Description

Sets whether an NPC or entity is glowing.

Description

Sets whether the specified entities glow, defaults to the linked player/NPC if none were specified.

Optionally specify 'for:' with a list of players to fake the entities' glow state for these players.
When using 'toggle' with the 'for:' argument, the glow state will be toggled for each player separately.
If unspecified, will be set globally.
'for:' players remain tracked even when offline/reconnecting, but are forgotten after server restart.

When not using 'for:', the glow is global / on the r...

lime loom
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thats weird now it works

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I gotta close this again sorry

lucid abyss
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lmao

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ight

lime loom
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Ty tho ๐Ÿ™