#(hokuspokus) NPC stuck in certain directions

28 messages · Page 1 of 1 (latest)

oak osprey
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So I have been trying to tweak my shop NPC's so they will stand completely still and not move. I fiddled around with the lookclose command and tried 'freezing' them in the right position, doing /citizens save and then reload again. I've checked the config files for each NPC and it keeps changing their XYZ and yaw back to some default state which I don't understand.

Thanks in advance.

dark pendantBOT
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(hokuspokus) NPC stuck in certain directions

dark pendantBOT
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granite yoke
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!logs

zealous topazBOT
# granite yoke !logs
Info: logs

Please post your full latest log file.

Background Info: One of the most helpful tools to identifying the source of a problem is your server logs file! Logs contain all sorts of important information like server and plugin versions, any error messages, and a lot more important information (More Info).

How To: Your log can be found in the logs folder within your server folder. The most recent log is a text file labeled latest.log. To get help using these logs, please open that file in a text editor and copy all of the text, then open https://paste.denizenscript.com/New/Log and paste the text into the box on the page. Then click "Submit" and copy the URL and paste that back into this channel.

Please do not upload the file to Discord or to other pastebin services, use the log pastebin linked above.

oak osprey
granite yoke
zealous topazBOT
# granite yoke !logcheck https://paste.denizenscript.com/View/109402
Server Version

Paper version git-Paper-519 (MC: 1.19.4)-- (Outdated build, behind by 2... Current build is 521)

Plugin Version(s)

Citizens v2.0.31-SNAPSHOT (build 3066) -- (Outdated build, behind by 4)

Checked For

@granite yoke

UUID Version

4 (:white_check_mark: Online)

Java Version

17 or newer (based on stack trace content) :white_check_mark:

Other Noteworthy Plugin(s)

BeautyQuests v0.20.1

Possibly Relevant Plugin(s)

ViaVersion v4.6.2 - Mixed client vs server versions can sometimes cause packet-related issues.
FastAsyncWorldEdit v2.6.2-SNAPSHOT-413;92a6ff5 - This plugin has been known to break the plugin load order on many servers, due to usage of the 'loadbefore' directive in its 'plugin.yml'.

Potentially Bad Line(s)

[01:54:30] [Server thread/WARN]: Caused by: java.io.IOException: Possible corrupt clipboard file? Mismatch between expected file size '603' and actual file size '855'! :warning: Log contains error messages.

granite yoke
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!update citizens

zealous topazBOT
granite yoke
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@oak osprey

oak osprey
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And how do I go about that exactly? Because I don't want to lose all my config files, with all the NPC's I've created.

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like this?

oak osprey
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It's still the same issue, I am not sure whether it might be a error in the config file of the NPC's. Because it seems like it's working on some of them, but not most of them.

oak osprey
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in case you need the saves.yml file

granite yoke
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update to the new build - had to revert to the old behaviour

native monolithBOT
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@oak osprey