#(Shrunk) Sign help
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<@&525394568410038282>
!m edit_sign
Allows the player to edit an existing sign. To create a sign, see !command Sign.
Give no input to make a fake edit interface.
PlayerTag
LocationTag
Player
player changes sign player changes <material>
when a player changes a sign.
Always. - this adds switches flagged:<flag name> + permission:<node>, in addition to the <player> link.
<context.location> returns the LocationTag of the sign.
<context.new> returns the new sign text as a ListTag.
<context.old> returns the old sign text as a ListTag.
<context.material> returns the MaterialTag of the sign.
ListTag to change the lines.
True - this adds switches in:<area> + location_flagged:<flag name>.
True - this adds <context.cancelled> and determines cancelled + cancelled:false.
^ triggers this
Amazing I’ll test it in a bit, ty