#(Mergu) Hide mecs not working on 1.19.4

23 messages · Page 1 of 1 (latest)

willow vapor
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hide_from_players and hide_entity do not seem to be working on 1.19.4, the entities briefly disappear (seemingly for a tick) and then reappear.

quick groveBOT
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(Mergu) Hide mecs not working on 1.19.4

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willow vapor
violet cliffBOT
willow vapor
near forge
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ive tested this for players too and it works sometimes and fails other times

junior sealBOT
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Changed to Bug

Thread is now a Bug thread. This indicates a core code bug that a developer must resolved, not an error message or other support topic. Please do not misuse the Bug label. Use </helpthread:1028674284870180883> to switch the thread back to a normal help thread if you are not 100% confident it is a code bug.

willow vapor
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I see ClientboundBundlePacket happening the tick after an entity is hidden. i believe the server is grouping up the packets we used to intercept, and the bundle bypasses our filter and shows the entity

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this is a new addition - the ability to ensure multiple packets happen at the exact same time on the client. the fix here is probably to intercept it and form a new bundle

willow vapor
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ended up patching this myself, update to the latest dev build if you're also having problems @near forge

junior sealBOT
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Resolved

Thread closed as resolved.

near forge
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thank you!

junior sealBOT
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Thread Reopened

Thread was manually reopened by @near forge.

near forge
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oops

willow vapor
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haha no worries