#(xidle) Boss Timer?

53 messages · Page 1 of 1 (latest)

jolly oar
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Hi there, how can I setup a timer / countdown using Denizen?

oak hillBOT
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(xidle) Boss Timer?

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ashen kelpBOT
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Possible Confusion

Did you mean to search for tick?

hasty lark
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!l flag

ashen kelpBOT
# hasty lark !l flag

The flag system is a core feature of Denizen, that allows for persistent data storage linked to objects.

"Persistent" means the data is still around even after a server restart or anything else, and is only removed when you choose for it to be removed.
"Linked to objects" means rather than purely global values, flags are associated with a player, or an NPC, or a block, or whatever else.

See also the guide page at https://guide.denizenscript.com/guides/basics/flags.html.

For non-persistent temporary memory, see instead !command define.
For more generic memory options, see !command yaml or !command sql.

Flags can be sub-mapped with the '.' character, meaning a flag named 'x.y.z' is actually a flag 'x' as a MapTag with key 'y' as a MapTag with key 'z' as t...

Group

Denizen Scripting Language

hasty lark
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use flag durations

jolly oar
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what does /ex stand for?

hasty lark
jolly oar
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Is it possible to set a flag to countdown from a mythic boss spawner?

hasty lark
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wdym..?

jolly oar
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SO I have a spawner created to spawn a custom boss every 2 hours

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and I want to set a cooldown timer lined up with the spawner

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saying Boss spawns in 1 hour

hasty lark
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why dont you just use mythicmobs to summon a boss in every 2 hours

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instead of a complicated spawner

jolly oar
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so thats what is meant for the spawner allows me to spawn it every 2 hours

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without me doing it manually

hasty lark
jolly oar
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so let me show you

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herobrine:
MobName: herobrine
World: pvparena
X: -88
Y: 27
Z: 85
Yaw: 0.0
Pitch: 0.0
Radius: 0
RadiusY: 1
UseTimer: true
MaxMobs: '1'
MobLevel: '1'
MobsPerSpawn: 1
Cooldown: 7200
CooldownTimer: 2340
Warmup: 0
WarmupTimer: 0
CheckForPlayers: true
ActivationRange: 40
ScalingRange: 25.0
LeashRange: 32
HealOnLeash: false
ResetThreatOnLeash: false
ShowFlames: false
Breakable: false
Conditions: []
ActiveMobs: 0

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This is the spawner file

hasty lark
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im not familiar with mythicmobs so

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why dont you just use denizen to spawn in the boss every 2 hours then..

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instead of the spawner thing

untold summit
ashen kelpBOT
# untold summit !l /ex command

The '/ex' command is an easy way to run a single denizen script command in-game.
'Ex' is short for 'Execute'.
Its syntax, aside from '/ex' is exactly the same as any other Denizen script command.
When running a command, some context is also supplied, such as '<player>' if being run by a player (versus the console),
as well as '<npc>' if a NPC is selected by using the '/npc sel' command.

By default, ex command debug output is sent to the player that ran the ex command (if the command was ran by a player).
To avoid this, use '-q' at the start of the ex command.
Like: /ex -q narrate "wow no output"

The '/ex' command creates a new queue each time it's run,
meaning for example '/ex define' would do nothing, as the definition will be lost immediately.

If you need to sustain a queue between mu...

Group

Console Commands

untold summit
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short for execute

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it executes denizen commands

jolly oar
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Ahhhh makes sense

hasty lark
jolly oar
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im confused on this as well " flag <object> my_flag:my_value. "

hasty lark
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have you went through the guide yet?

jolly oar
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so when it says my flag does that mean I create a flag?

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yes im reading through it now

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just a bit confused and lost on some parts

hasty lark
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!g flag

ashen kelpBOT
jolly oar
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and my_value I dont understand

hasty lark
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this page?

hasty lark
jolly oar
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yes yes

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yes sir

untold summit