#(Bureau) Put player in 3rd person
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(Bureau) Put player in 3rd person
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<@&525394568410038282>
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entity
mount (cancel) [<entity>|...] (<location>)
Mounts one entity onto another.
Mounts an entity onto another as though in a vehicle.
Can be used to force a player into a vehicle or to mount an entity onto another entity, for example a player onto an NPC.
If the entity(s) don't exist they will be spawned.
Accepts a location, which the entities will be teleported to on mounting.
!c spawn
entity
spawn [<entity>|...] (<location>) (target:<entity>) (persistent) (reason:<reason>)
Spawns a list of entities at a certain location.
Spawn an entity or list of entities at the specified location.
Accepts the 'target:<entity>' argument which will cause all spawned entities to follow and attack the targeted entity.
If the persistent argument is present, the entity will not despawn when no players are within range, causing the entity to remain until killed.
Optionally specify 'reason:<reason>' (Paper only) to specify the reason an entity is spawning for the 'entity spawns' event,
using any reason from <@link url https://hub.s...
keep in mind you also need a player model otherwise the player is gone, other option is to spawn in an npc
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@rare elm