Hi, Im following a simple example NPC Setup from this Github page to create a sentinel that attacks all players in a specific range.
https://github.com/mcmonkeyprojects/Sentinel/blob/master/README.md
I set the spawnpoint of the sentinel with /sentinel spawnpoint and then set the respawntime to 5 seconds with /sentinel respawntime 5. I also made sure to set the citizens native respawn functionality to -1 with /npc respawn -1. Everytime I kill the NPC now, he gets deleted. What am I missing here?