#(pobab) confuse when decide how memory flag are saved

22 messages · Page 1 of 1 (latest)

honest wigeon
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guys, did you ever feel like struggle when want to decide how should memory flag saved seen? i have been confused for long time when wanna decide and thinking like what the best key and which key should i put to save memory flag properly?

toxic chasmBOT
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(pobab) confuse when decide how memory flag are saved

toxic chasmBOT
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honest wigeon
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that thing make me confuse every time when i wanna make complex feature

honest wigeon
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its too hard for me to choose them

regal jay
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!xyproblem

crystal marshBOT
# regal jay !xyproblem
Info: xyproblem

Your question seems to be an XY Problem - you're asking about your attempted solution rather than your original problem.
Read in detail about the XY Problem here: http://xyproblem.info/

For an example of an XY Problem we've seen in Denizen, the question "how do I make an event for when a flag expires" has no answer, but the same question asked with full background detail will be something more like "I have this script: [LINK HERE], which sets a 3 minute cooldown flag on a player for when they use an ability. I want the player to be notified when the cooldown completes - how do I do this?" which we can then answer quite effectively (in this example, all that was needed was a simple wait command, no events or flag-listening or anything).

regal jay
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not enough context to answer the question

honest wigeon
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i was predict it when i know how difficult it is to explain that

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#1009304132227698819 i'll in the wrong way if zozer doesn;t help me

pseudo cairn
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Shouldn't that be #1026104994149171200 ?

regal jay
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I think it's only difficult to explain because you're focused on the wrong issue

honest wigeon