#(Gyro) Item frame direction
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(Gyro) Item frame direction
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<@&525394568410038282>
!mechanism entitytag.rotation
Changes the entity's rotation.
Currently, only Hanging-type entities can have rotations.
Value must be from https://hub.spigotmc.org/javadocs/spigot/org/bukkit/block/BlockFace.html.
EntityTag
ElementTag
<EntityTag.rotation> If the entity can have a rotation, returns the entity's rotation. Currently, ...
<EntityTag.rotation_vector> If the entity can have a rotation, returns the entity's rotation as a ...
thanks, 'spawn ITEM_FRAME[rotation=up] <player.location>' actually works