#(Stewe) Making worlds not save when the server stops

41 messages · Page 1 of 1 (latest)

somber skiff
#

I want to prevent all worlds from saving changes after the server shuts down for any reason. I want the map to stay how it was. This also includes resetting all player data and newly created maps + entities on this world. I hope this is clear enough

dark urchinBOT
#

(Stewe) Making worlds not save when the server stops

dark urchinBOT
#

Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.
You can block this bot if you don't want to see these messages, I won't mind.
<@&525394568410038282>

somber skiff
#

also please ping me once you reply

spiral jay
somber skiff
#

possible with denizen only?

spiral jay
#

uhhhhhhhhhhhhhhhhhhhhhhhh

#

I think theoretically yes if you're using denizen to load the worlds

#

!s copy

drifting hillBOT
# spiral jay !s copy
Search Results

[Partial Name Match] !Command filecopy, !Command copyblock,
[Semi-Decent Match] !Command create, !Command inventory, !Command clickable, !Command disguise, !Command schematic, !Command worldedit, !Command createworld, !Tag &click.type, !Command resourcepack, !Command discordreact, !Command discordmessage, !Tag listtag.parse, !Tag maptag.invert, !Tag cuboidtag.shift, !Tag maptag.with.as, !Tag maptag.reverse, !Tag maptag.exclude, !Tag maptag.include, !Tag timetag.to_utc, !Tag cuboidtag.set.at, !Tag polygontag.shift, !Tag listtag.filter, !Tag timetag.to_zone, !Tag colortag.with_red, !Tag colortag.with_hue, !Tag ellipsoidtag.add, !Tag locationtag.with_y, !Tag listtag.reverse, !Tag timetag.to_local, !Tag colortag.with_blue, !Tag colortag.with_alpha, !Tag locationtag.with_x, !Tag locationtag.with_z, !Tag elementtag.repeat, !Tag listtag.parse_tag, !Tag maptag.filter_tag, !Tag maptag.default.as, !Tag colortag.with_green, !Tag locationtag.with_yaw, !Tag itemtag.with_flag, !Tag cuboidtag.add_member, !Tag inventorytag.include, !Tag polygontag.include_y, !Tag listtag.deduplicate, !Tag listtag.filter_tag, !Tag maptag.sort_by_value, !Tag maptag.deep_with.as, !Tag maptag.deep_exclude, ...

spiral jay
#

!c filecopy

drifting hillBOT
# spiral jay !c filecopy
Group

file

Syntax

filecopy [origin:<origin>] [destination:<destination>] (overwrite)

Short Description

Copies a file from one location to another.

Description

Copies a file from one location to another.

The starting directory is server/plugins/Denizen.

May overwrite existing copies of files.

Note that in most cases this command should be ~waited for (like "- ~filecopy ..."). Refer to !language ~waitable.

This command can be disabled by setting Denizen config option "Commands.Filecopy.Allow copying files" to false.

spiral jay
#

you will probably also need to enable the denizen config setting to allow affecting files outside the denizen folder

somber skiff
#

thanks i will try this stuff

#

but i will leave this open for abit

haughty quest
#

!mec save

drifting hillBOT
# haughty quest !mec save
Cannot Specify Searched Mechanism

Multiple possible mechanisms: server.save, WorldTag.save, WorldTag.auto_save, server.save_citizens.

#
Possible Confusion

Did you mean to search for command age?

haughty quest
#

!mec world.auto_save

drifting hillBOT
haughty quest
#

@somber skiff use denizen and the server start event to disable auto save in the world you want to revert

#

#1026104994149171200 for any more help

#

for other data, also use denizen

#

this is just a denizen question

somber skiff
#

one last question tho (sorry)
will it also disable player data saving? for example the inventory resets every time the server starts

haughty quest
#

denizen can do whatever behavior you want to see

somber skiff
#

so this means that disabling auto_save will also disable player data saving?

haughty quest
#

probably not

#

use denizen to do that

brazen matrixBOT
#
Thread Closing Reminder

Has your issue been resolved, or your question been answered?
If so, please use the </resolved:1028673926114594866> command to close your thread.
Or </invalid:1028673926898909185> if it's not possible to resolve.

If not yet resolved, please reply below to tell us what you still need.

(Note that if there is no reply for a few days, this thread will eventually close itself.)

#

@somber skiff

somber skiff
round crest
#

#1026104994149171200

somber skiff
#

okay :(