#(cooldino74) search command category upgrade
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(cooldino74) search command category upgrade
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help shows help output
hello shows a source code link
update [project ...] shows an update link for the named project(s)
github [project ...] shows a GitHub link for the named project(s)
issues [project ...] shows an issue posting link for the named project(s)
info <name ...> shows a prewritten informational notice reply
rule [rule ...] shows the identified rule
quote [quote] shows a random quote that matches the search (if any)
logcheck <link> gathers information from a server log paste
versioncheck <version text> checks whether a project version is current
script <link> checks a linked script for basic syntax validity
command [name] [usage/tags] to search commands
mechanism [name] to search mechanisms
tag [name] to search tags
objecttype [name] to search object types
event [name] to search world script events
action [name] to search NPC assignment actions
language [name] to search language docs
guide [name] to search the beginner's guide pages
search [keyword] to search all meta docs
Sets the entity's movement velocity vector.
EntityTag
LocationTag
<EntityTag.velocity> Returns the movement velocity of the entity. Note: Does not accurately calcul...
!t velocity
Returns the movement velocity of the entity.
Note: Does not accurately calculate player clientside movement velocity.
location
LocationTag
EntityTag.velocity
!s velocity
[Perfect Name Match] !Mechanism entitytag.velocity,
[Partial Name Match] !Tag entitytag.velocity,
[Semi-Decent Match] !Command shoot, !Command drop, !Command playeffect, !Mechanism entitytag.move, !Mechanism playertag.send_to, !Event block dispenses item, !Mechanism entitytag.fake_move,
[Just Barely Matched] !Command push.
I meant like, to search it in the search format
to bring up results like this
!m veloc
Sets the entity's movement velocity vector.
EntityTag
LocationTag
<EntityTag.velocity> Returns the movement velocity of the entity. Note: Does not accurately calcul...
Did you mean to search for command heal?
And it can also show multiple results ^
oh
is it nitpicky to ask for the partial name match semi-decent match etc things?
sometiems i just want to find an event but im not putting the right word
!s attack
[Perfect Name Match] !Command attack, !Action attack,
[Partial Name Match] !Mechanism npctag.attack_range, !Tag npctag.attack_range, !Event sentinel npc attacks, !Mechanism entitytag.melee_attack, !Tag npctag.attack_strategy, !Mechanism entitytag.ghast_attacking, !Mechanism entitytag.attack_cooldown, !Tag npctag.sentinel.attack_rate, !Mechanism entitytag.redo_attack_cooldown, !Mechanism entitytag.reset_attack_cooldown, !Mechanism entitytag.attack_cooldown_percent, !Tag enchantmenttag.damage_protection, !Tag entitytag.attack_cooldown_percent, !Tag entitytag.attack_cooldown_duration, !Tag npctag.sentinel.attack_rate_ranged, !Tag entitytag.attack_cooldown_max_duration,
[Semi-Decent Match] !Command animate, !Command spawn, !Command hurt, !Mechanism entitytag.charged, !Tag entitytag.target, !Event vehicle damaged, !Mechanism entitytag.is_aware, !Tag entitytag.is_aware, !Event vehicle destroyed, !Language attribute modifiers, !Event residence raid starts, !Language enchantment script containers, !Event crackshot weapon damages entity,
[Just Barely Matched] !Command mythicsignal.
like,
I don't want to sift through all that when I just want a tag or event
I think it would be a nice qol thing
nooot sure what you're after
But also search aid is a thing
To make stuff findable
whats search aid?
!e player disconnects
Player
player quits player quit
when a player quit the server.
Always. - this adds switches flagged:<flag name> + permission:<node>, in addition to the <player> link.
<context.message> returns an ElementTag of the quit message.
ElementTag to change the quit message.
"NONE" to cancel the quit message.
Search aid are alternative words you can search for to get the event/tag/command you want
ie; the player quits event has player disconnects, player logs off, player leaves, as search aid, and when I look for any of it, it will pull up the player quits event
ohh
And if your word you searching for doesn't match anything, or multiple, it pulls up several results
You can also do an CTRL + F search on the website itself
!t all
Find all Tags at https://meta.denizenscript.com/Docs/Tags/
the problem with that is that there are a lot of words in the descriptions of the documentation that match for something general
my point is that it only pulls up events with search aid and exact matches, which I think isnt that helpful
since not all events have search aid
ex: trying to find event for when an entity attacks another entity
!s attacks
[Partial Name Match] !Event sentinel npc attacks.
!s hurt
[Perfect Name Match] !Command hurt,
[Partial Name Match] !Mechanism entitytag.last_hurt_by, !Mechanism entitytag.fallingblock_hurt_entities,
[Semi-Decent Match] !Command animate, !Command vulnerable, !Language enchantment script containers.
!e attacks
Depenizen, Sentinel
Depenizen
sentinel npc attacks
entity:<entity> to only fire the event if the target entity matches the given entity matcher.
when a Sentinel-powered NPC attacks a target.
When the attacked entity is a player. - this adds switches flagged:<flag name> + permission:<node>, in addition to the <player> link.
Always.
<context.entity> returns the entity that the NPC is attacking.
True - this adds <context.cancelled> and determines cancelled + cancelled:false.
!e entity hurts
Did you mean to search for entity jumps?
may be just my bad understanding
but yeah sometimes I cant find something really simple
!s damagef
!s entity damage
[Partial Name Match] !Event entity damaged by entity,
[Semi-Decent Match] !Language damage cause, !Language safety in events, !Tag server.damage_causes, !Language script event switches, !Tag enchantmenttag.damage_protection.
that could have been simplified a lot more
if I could have searched events for anything that matched hurt or attacked
I dont think that was a very good example :/
I hope it illustrated my point better though
!e all
Find all Events at https://meta.denizenscript.com/Docs/Events/
You can open the webpage^ and CTRL+F
o huh