#(Zemen) Depenizen + KingdomsX compatibility

1 messages · Page 1 of 1 (latest)

eager venture
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So there is a cool plugin called KingdomsX that have features something like Towny but more for battles and wars. The problem is that it has no compatibility with Denizen. I just wanted to for example check if person in kingdom at all, in which kingdom, what rank does he have and etc. But I think I can't do it without compatibility. And I already asked developer about that compatibility, but he rejected this suggestion and won't add it. Also the main page on spigot of this plugin is paid, but it's actually free in their discord

vital kilnBOT
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(Zemen) Depenizen + KingdomsX compatibility

vital kilnBOT
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Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.
You can block this bot if you don't want to see these messages, I won't mind.
<@&525394568410038282>

bronze sage
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!t placeholder

restive rockBOT
# bronze sage !t placeholder

Returns the value of the placeholder.
For example, <placeholder[server_name]>
Note that you do not need to include the "%" marks on the placeholder.
The queue's linked player, if any, will be linked to the placeholder as well for any player-specific placeholder usage.
Note: this should generally only be used for reading values from other plugins not already supported by Depenizen.
This should not be used for cases where a Denizen tag already exists, or should exist.

Required Plugins or Platforms

Depenizen, PlaceholderAPI

Returns

ElementTag

eager venture
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I'm not on pc right now so can't even check

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But I think I probably can

mental thicket
restive rockBOT
# mental thicket !nothome
Info: nothome

We sometimes see users opening support threads or replying to them while not able able to test things.

This is often revealed in messages like "I'm not home right now and wanted to ask", or "I can't access my server but I think I remember the details", ...

This often leads to one of two problems:
• The user asks questions they could have answered themself if they were at their server. This is a problem because it wastes the limited resource of our expert helper team on simple questions that would never have been asked if it were not for the fact that the user wasn't near their server.
• A helper enters the thread to actively assist but is unable to provide any help because the user is unable to actually act on any responses. Many threads start with requests for basic followup information such as server logs or other demonstrative data from the server, that of course they can only provide when they have access to that data.

In both cases, helper time is wasted and the user don't actually get to act on any responses faster than they would have been able to had they simply waited til they were able to access your server before asking for help.

eager venture
# restive rock

Ok then, I'll try to work with this if it won't work I will return to this thread

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For now it's resolved