#(pVen) world script happening only in a specified region

19 messages · Page 1 of 1 (latest)

narrow canopy
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hello, is it possible to make a world script only work in a specified region with worldguard?

gilded slateBOT
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(pVen) world script happening only in a specified region

gilded slateBOT
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narrow canopy
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Mine:
    type: world
    events:
        after player breaks diamond_ore:
        - define blockLocation <context.location>
        - modifyblock <[blockLocation]> bedrock
        - wait 3s
        - modifyblock <[blockLocation]> diamond_ore


```this is the code and i want this happening to blocks only in a specified region
tired venture
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you'd need to note that region

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monkey's seltool can help a lot in that

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!seltool

hazy elkBOT
tired venture
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then, after having the area noted

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simply use the in:<area> switch

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so, after player breaks diamond_ore in:my_noted_area:

narrow canopy
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oh ok, tysm