#(GGEZJaberO) npc select command not working for command blocks

1 messages · Page 1 of 1 (latest)

marble forumBOT
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(GGEZJaberO) npc select command not working for command blocks

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red mauve
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Hey i am making a game and i need command blocks to do the work

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so i do

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/npc create Murk_Wolf --type WOLF

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and then I want to select it so I use

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/npc select Murk_Wolf

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but it doesnt select it. Ive seached if the command block is the problem but its not that

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the code isnt working and somehow not selecting.. please help

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Ive checked it and barely any citizen commands work with a command block???

narrow pasture
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command blocks are the worst thing a server operator could use. IMO you should get rid of them now, they're only going to cause you problems.

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in other news, there is no reason that
/npc select Murk_Wolf
would not select your npc, assuming you have one and only one npc of that name

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im wondering if you have additional npc(s) named Murk_Wolf

iron furnaceBOT
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@red mauve

Info: xy

Your question seems to be an XY Problem - you're asking about your attempted solution rather than your original problem.
Read in detail about the XY Problem here: http://xyproblem.info/

For an example of an XY Problem we've seen in Denizen, the question "how do I make an event for when a flag expires" has no answer, but the same question asked with full background detail will be something more like "I have this script: [LINK HERE], which sets a 3 minute cooldown flag on a player for when they use an ability. I want the player to be notified when the cooldown completes - how do I do this?" which we can then answer quite effectively (in this example, all that was needed was a simple wait command, no events or flag-listening or anything).

red mauve
oak raven
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what are you trying to do here

red mauve
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like when the game starts after 2 minutes it runs a code

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the code summons a wolf

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tp it somewhere

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makes it vunerable

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targets players

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and stay in a certain region

red mauve
oak raven
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pls don't ghost ping, it makes us sad

red mauve
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sorry man i forgot

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delted it cause

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i forgot

oak raven
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If you want to use an NPC for that, the best solution would be to use code. Either by way of a custom plugin or Denizen

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If you're interested in that solution, we're more than happy to help you get it sorted with Denizen in #1026104994149171200

red mauve
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whats denizen again

oak raven
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Denizen is a plugin that basically lets you make your own plugins

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it looks like code, but it's super easy to do

red mauve
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alr

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so you think i can make a simple mob barrier for my vanilla mobs

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and use it for my aternos server aswell

oak raven
oak raven
red mauve
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alright thanks

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and about the thing with the do not use commadn blocks

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is there another option

oak raven
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Uhh

narrow pasture
red mauve
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cause i want some way for players to matchmake into a game and for the games code to run on its own

oak raven
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Possibly. Denizen is probably gonna be your best option, but it's prooobably possible to pull some shenanigan with despawning and respawning npcs

red mauve
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ill come back or create a post in denizen if i am stuck thanks

red mauve
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oof denizen doesnt work with aternos

hollow shale
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!aternos

iron furnaceBOT
red mauve
red mauve
narrow pasture
narrow pasture
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one more thing, are you SURE that the /npc select isnt selecting your npc? do note, that if you've just got done creating the npc, then it's already selected.

red mauve
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but it doesnt work

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neither if i do any other command that needs the select

red mauve
red mauve
tardy matrix
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some of them even run their own fork of citizens

red mauve
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thats alright im trying to use world guard regions to teleport the vanilla mob when it tries to exit

dim questBOT
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@red mauve