#(eLGO) Custom render distance per NPC?
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(eLGO) Custom render distance per NPC?
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Theoretically that can be done at the NMS code level, and it's been brought up a few times, I don't know if fullwall has actually added a feature for it yet (I don't think so)
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theoretically just needs to update tracking range per-entity
I think this is a duplicate thread
i thought there was a thread for it already too but i can't find it
OH it's not a thread that's why
there's an issue: https://github.com/CitizensDev/Citizens2/issues/2796
There’s also a thread (with a bad title) but I can’t remember where
I'll close this as a duplicate then