#(LG_Legacy) On vehicle destroyed flagged matcher.

15 messages · Page 1 of 1 (latest)

queen spire
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Having trouble figuring out how to check for a specifically flagged vehicle being destroyed.

Right now I currently have on vehicle entity_flagged:lootable destroyed and VSC is saying it's a problem, and denizen is saying it's not a recognized event. flagged is only for linked players.

dark pilotBOT
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(LG_Legacy) On vehicle destroyed flagged matcher.

dark pilotBOT
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frail depot
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!e vehicle destroyed

red zephyrBOT
# frail depot !e vehicle destroyed
Group

Vehicle

Event Lines

vehicle destroyed <vehicle> destroyed entity destroys vehicle <entity> destroys vehicle entity destroys <vehicle> <entity> destroys <vehicle>

Triggers

when a vehicle is destroyed.

Has NPC

when the entity that destroyed the vehicle is an NPC.

Context

<context.vehicle> returns the EntityTag of the vehicle.
<context.entity> returns the EntityTag of the attacking entity.

Has Known Location

True - this adds switches in:<area> + location_flagged:<flag name>.

Cancellable

True - this adds <context.cancelled> and determines cancelled + cancelled:false.

frail depot
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remove vehicle and replace it with your entity_flagged matcher

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its not a switch

queen spire
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Ahh.