#(Insom96) NPCs show CIT-XXXX and their custom names
69 messages · Page 1 of 1 (latest)
(Insom96) NPCs show CIT-XXXX and their custom names
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!logs
Please post your full latest log file.
Background Info: One of the most helpful tools to identifying the source of a problem is your server logs file! Logs contain all sorts of important information like server and plugin versions, any error messages, and a lot more important information (More Info).
How To: Your log can be found in the logs folder within your server folder. The most recent log is a text file labeled latest.log. To get help using these logs, please open that file in a text editor and copy all of the text, then open https://paste.denizenscript.com/New/Log and paste the text into the box on the page. Then click "Submit" and copy the URL and paste that back into this channel.
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Content of Server Log Paste #102684: 'npc CIT bug'... pasted 2022/10/27 09:02:54 UTC-07:00, Paste length: 436507 characters across 3886 lines
Content of Server Log Paste #102684: 'npc CIT bug'... pasted 2022/10/27 09:02:54 UTC-07:00, Paste length: 436507 characters across 3886 lines
Paper version git-Paper-210 (MC: 1.19.2)-- (:warning: Outdated build, behind by 32... Current build is 242)
Citizens v2.0.30-SNAPSHOT (build 2673) -- (:warning:Outdated build, behind by 66)
@sonic bolt
Offline, but proxied.
4 (:white_check_mark: Online)
17 or newer (based on stack trace content) :white_check_mark:
WorldGuard v7.0.7+216b061, ProtocolLib v5.0.0-SNAPSHOT-b600, Quests v4.6.0-b361
PlugManX v2.3.0 - :warning: Plugin Managers are dangerous and will cause unpredictable issues. Remove it.
ViaVersion v4.4.2 - Mixed client vs server versions can sometimes cause packet-related issues.
HeadDatabase v4.17.0 - HeadDatabase has been known to cause issues with skins.
ModelEngine vR3.0.1 - ModelEngine has Citizens support, but that support is known to be buggy. Issues related to NPCs that use ModelEngine should be reported to ModelEngine support, not Citizens.
FastAsyncWorldEdit v2.4.9-SNAPSHOT-296;0d112b2 - This plugin has been known to break the plugin load order on many servers, due to usage of the 'loadbefore' directive in its 'plugin.yml'.
Starting Minecraft server on *:25565 - server is offline but has no address bind. This might mean you're using a system level firewall, but if not, it means your proxy is bypassable by hackers. Either enable a system level firewall, or bind your server to localhost in server.properties via server-ip=127.0.0.1.
[14:46:19] [Server thread/ERROR]: Could not load 'plugins/MythicCrucible-1.4.0.jar' in folder 'plugins' :warning: Log contains error messages.
!update citizens paper @winter tree
Latest Citizens dev builds are at https://ci.citizensnpcs.co/job/Citizens2/.
Spigot releases of Citizens are available at https://www.spigotmc.org/resources/citizens.13811/.
Paper is a higher-performance alternative to Spigot that is 100% compatible with the equivalent Spigot version. It's much easier to update than Spigot itself, and carries a lot of performance and quality-of-life benefits.
Latest Paper builds are at https://papermc.io/downloads.
(If you would prefer to use a Spigot build, refer to !update spigot).
we check that. give u an update
No problem!
But now this happens when someone want to join on the server from our lobby
Content of Server Log Paste #102687: 'npc bug'... pasted 2022/10/27 11:39:57 UTC-07:00, Paste length: 3628 characters across 37 lines
Can you send another complete log like the one you sent before?
thats the proxy. there is nothing more
the startup sequence
you've copied just either from the console or a snippet of your logs
er, from your server
to help indicate any new updates on this here
you dont know how proxy logs work dont u? that the latest log
that's your log from the proxy
can you provide the log from the server instead of the proxy
sec
it also looks like your proxy log is from over 45 hours
you'll want to make sure you're updating that as well
Content of Server Log Paste #102691: 'npc bug'... pasted 2022/10/27 13:34:16 UTC-07:00, Paste length: 814752 characters across 7970 lines
Content of Server Log Paste #102691: 'npc bug'... pasted 2022/10/27 13:34:16 UTC-07:00, Paste length: 814752 characters across 7970 lines
Paper version git-Paper-243 (MC: 1.19.2)-- (Current build :white_check_mark:)
Citizens v2.0.30-SNAPSHOT (build 2739) -- (Current build :white_check_mark:)
@keen sand
Offline, but proxied.
4 (:white_check_mark: Online)
17 or newer (based on stack trace content) :white_check_mark:
WorldGuard v7.0.7+216b061, ProtocolLib v5.0.0-SNAPSHOT-b600, Quests v4.6.0-b361
PlugManX v2.3.0 - :warning: Plugin Managers are dangerous and will cause unpredictable issues. Remove it.
ViaVersion v4.4.2 - Mixed client vs server versions can sometimes cause packet-related issues.
HeadDatabase v4.17.0 - HeadDatabase has been known to cause issues with skins.
ModelEngine vR3.0.1 - ModelEngine has Citizens support, but that support is known to be buggy. Issues related to NPCs that use ModelEngine should be reported to ModelEngine support, not Citizens.
FastAsyncWorldEdit v2.4.9-SNAPSHOT-296;0d112b2 - This plugin has been known to break the plugin load order on many servers, due to usage of the 'loadbefore' directive in its 'plugin.yml'.
Starting Minecraft server on *:25565 - server is offline but has no address bind. This might mean you're using a system level firewall, but if not, it means your proxy is bypassable by hackers. Either enable a system level firewall, or bind your server to localhost in server.properties via server-ip=127.0.0.1.
[17:26:45] [Server thread/ERROR]: Could not load 'plugins/MythicCrucible-1.4.0.jar' in folder 'plugins' :warning: Log contains error messages.
does not help me with my problem
can you reproduce it with just citizens enabled?
player-scoreboard-teams:
enable: true
scoreboard-teams:
packet-send-ticks: 1
enable: true
If I set these to false players will not get kicked. But NPC are named with der CIT Number instead of there names I gave them
So its a Citizens problem. No other plugins included
This can not caused by the Proxy. come on guys. please
if the name is visible it's by definition a scoreboard problem
our own scoreboard?
citizens scoreboard is not being sent correctly
maybe plugin conflict, proxy conflict, etc.
citizens is installed like now 6 months. never got problems with it. now about 2 weeks that problem. we installed nothing new. im helpless sorry...
^ please attempt to replicate the issue without other plugins (or a proxy) involved
if you refuse to do so, please close the thread
Has your issue been resolved, or your question been answered?
If so, please type </resolved:1028673926114594866> to close your thread.
Or </invalid:1028673926898909185> if it's not possible to resolve.
If not yet resolved, please reply below to tell us what you still need.
(Note that if there is no reply for a few days, this thread will eventually close itself.)
@winter tree
U can close it. U wont help me so its ok. But bad support I have to say
you were given next steps which you never followed through with
as u can see. I already wrote about it.
What?
that has nothing to do with this
I cannot disable every Plugin and let just Citizens standalone. My server is a live network with many players. Thats not possible.
Were you able to test? @winter tree
Has your issue been resolved, or your question been answered?
If so, please type </resolved:1028673926114594866> to close your thread.
Or </invalid:1028673926898909185> if it's not possible to resolve.
If not yet resolved, please reply below to tell us what you still need.
(Note that if there is no reply for a few days, this thread will eventually close itself.)
@winter tree