#(Shawnwaldo) Trying to create swimming NPCs - not going so well

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ember spoke
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We're trying to create swimming NPCs on our server.

We've tried creating a path for them to follow above the water with a block pathway, and they follow walking on it just fine.

As soon as we remove the blocks however, the NPC starts spazzing out, and at rapid speeds.

We've tried putting the blocks just under the water as well, with similar outcomes.

Any help or insight would be appreciated!

thin hollowBOT
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(Shawnwaldo) Trying to create swimming NPCs - not going so well

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obsidian salmon
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can you send the output of /npc debug -p

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and /npc debug -n

ember spoke
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Sorry, where would I find that?

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Oh, I get it. Yes, I'll send asap.

ember spoke
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Sorry for the delay.

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"Use new finder false distance margin 2.0 (path margin 1.0)

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Teleport if below -1 blocks

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Range 75.0 speed 1.0 Stuck action TeleportStuckAction

obsidian salmon
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What about a screenshot or video with path debug enabled

obsidian salmon
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?

wild reefBOT
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