#(NopeProsOnly) I'm new to denizen.

27 messages · Page 1 of 1 (latest)

acoustic hemlock
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Can someone send a example of what one would look like?
I would like to learn how to send a series of commands (Both vanilla and non-vanilla) after 1 command.
I would also like to learn how to make a citizen npc blink red (npc panimate hurt) every so often when it is in view.

forest flintBOT
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(NopeProsOnly) I'm new to denizen.

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swift stream
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!guide

sharp ospreyBOT
swift stream
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an example won't help when your scripting ideas could consist of any of >2000 tags and >100 commands, you'll want to understand how to put it together

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after 1 command.
!lang Command script containers for a complete example of command script containers, !guide handling player will get you to some good command script usage

I would like to learn how to send a series of commands (Both vanilla and non-vanilla)
run task scripts and !command execute

how to make a citizen npc blink red (npc panimate hurt) every so often when it is in view.
!command animate for the animate command to use the HURT animation type

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but the guide is going to cover all of how to understand that before you need it

acoustic hemlock
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Thank you! Leaving this open for if someone else has anything else. Gonna close it after a day or two.

heavy robinBOT
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@acoustic hemlock

winged igloo
heavy robinBOT
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Resolved

Thread closed as resolved.

acoustic hemlock
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!lang command script containers

sharp ospreyBOT
# acoustic hemlock !lang command script containers

Command script containers allow you to register your own custom commands to the server.
This also allows the command to show up in the '/help' command, with some info on the command.

Note that existing names or aliases from other plugins will be overridden.
If you want to run a script at the same time as an existing command, see !event on command.

The following is the format for the container.

The required keys are 'name:', 'description:', 'usage:', and 'script:'
All other keys can be excluded if unneeded.
If you are not intentionally setting a specific value for the other keys, it is
strongly recommended that you simply not include them at all.

Please note that 'name:' is the true name of the command (written by users),
and 'usage:' is for documentation in the '/help' command.
...

Group

Script Container System

acoustic hemlock
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!guide handling player

acoustic hemlock
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!command animate

sharp ospreyBOT
# acoustic hemlock !command animate
Required Plugins or Platforms

Citizens

Group

entity

Syntax

animate [<entity>|...] [animation:<name>] (for:<player>|...)

Short Description

Makes a list of entities perform a certain animation.

Description

Minecraft implements several player and entity animations which the animate command can use, just
specify an entity and an animation.

Player animations require a Player-type entity or NPC. Available player animations include:
ARM_SWING, HURT, CRIT, MAGIC_CRIT, SIT, SLEEP, SNEAK, STOP_SITTING, STOP_SLEEPING, STOP_SNEAKING,
START_USE_MAINHAND_ITEM, START_USE_OFFHAND_ITEM, STOP_USE_ITEM, EAT_FOOD, ARM_SWING_OFFHAND

All entities also have available Bukkit's entity effect list:
<@link url https://h...