#(NopeProsOnly) I'm new to denizen.
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(NopeProsOnly) I'm new to denizen.
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!guide
View the Denizen Beginner's Guide at https://guide.denizenscript.com/
an example won't help when your scripting ideas could consist of any of >2000 tags and >100 commands, you'll want to understand how to put it together
after 1 command.
!lang Command script containersfor a complete example of command script containers,!guide handling playerwill get you to some good command script usage
I would like to learn how to send a series of commands (Both vanilla and non-vanilla)
run task scripts and!command execute
how to make a citizen npc blink red (npc panimate hurt) every so often when it is in view.
!command animatefor the animate command to use theHURTanimation type
but the guide is going to cover all of how to understand that before you need it
Thank you! Leaving this open for if someone else has anything else. Gonna close it after a day or two.
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@acoustic hemlock
there's nothing to add anymore, behr already covered everything.
Thread closed as resolved.
!lang command script containers
Command script containers allow you to register your own custom commands to the server.
This also allows the command to show up in the '/help' command, with some info on the command.
Note that existing names or aliases from other plugins will be overridden.
If you want to run a script at the same time as an existing command, see !event on command.
The following is the format for the container.
The required keys are 'name:', 'description:', 'usage:', and 'script:'
All other keys can be excluded if unneeded.
If you are not intentionally setting a specific value for the other keys, it is
strongly recommended that you simply not include them at all.
Please note that 'name:' is the true name of the command (written by users),
and 'usage:' is for documentation in the '/help' command.
...
Script Container System
!guide handling player
View the guide page 'Handling Player Commands' at: https://guide.denizenscript.com/guides/basics/player-commands.html
!command animate
Citizens
entity
animate [<entity>|...] [animation:<name>] (for:<player>|...)
Makes a list of entities perform a certain animation.
Minecraft implements several player and entity animations which the animate command can use, just
specify an entity and an animation.
Player animations require a Player-type entity or NPC. Available player animations include:
ARM_SWING, HURT, CRIT, MAGIC_CRIT, SIT, SLEEP, SNEAK, STOP_SITTING, STOP_SLEEPING, STOP_SNEAKING,
START_USE_MAINHAND_ITEM, START_USE_OFFHAND_ITEM, STOP_USE_ITEM, EAT_FOOD, ARM_SWING_OFFHAND
All entities also have available Bukkit's entity effect list:
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