Hello! This is probably gonna be a hard question...
I want to make an armor stand editor, so players just need to choose a part of the armor stand that they want to edit and RMB with a special tool on it, then arm/head/etc must be rotated to look exactly on player position.
I already know that I need to use armor_pose, but im not sure how can I get exactly fitting tags to make parts rotate to player's face:
- adjust <context.entity> armor_pose:[head=<tagx>>,<tagy?>,<tagz?>]
Examples:
with head, when I click RMB with a special tool, head faces to me. With arms - when I click RMB, hand is trying to "reach" me.
