Hey, I'd love to hear y'alls thoughts on this: so I built a bracket 2 The Valeyard deck (decklist: https://moxfield.com/decks/jynGst6i10S9CbQ4ltlbsg) with the goal of casting as many villainous choices and votes as possbile. Hence a bunch of copy spells and a choice selection of the decent vote and choice spells. Now most of these are not that great at winning games, with the exception of Expropriate. Now technically this card can violate the bracket rules of not chaining together extra turns in this deck, however personally i feel like if i get to cast expropriate with like 3 valeyards in play, then the game probably has gone on for long enough and at that point just winning feels deserved for the amount of setup it takes. Also the card just feels very thematic in the deck. But of course that's just my opinion and i'd like to hear yours
#Expropriate in B2 The Valeyard
24 messages · Page 1 of 1 (latest)
I think it should be fine, just pack an extra card on the side board just in case and ask about it in rule 0
It isnt a game changer, so, its not like big "you cant run this"
And it does exile itself so it isnt like going to be abused with arcane bombardment
I mean that mentality more fits a BR 3 deck than a 2. Or even a 4. Having Expropriate in a voting manipulation deck to begin with is a no go in 2 and 3.
Seriously you have Illusion of Choice + Expropriate and think this is a 2?
Also you have Vivi so getting enough mana isn’t really that hard.
i hear you, i'm probably just gonna keep it out of the deck (even tho in my mind, for the same mana as illusion of choice + expropriate i can cast an omniscience which also basically just says "you win"), but bracket 4 is a crazy call ngl. the average bracket 4 deck is gonna put a win on the stack before i cast my commander
You are putting these cards in with the express purpose of chaining turns in a 2. Why are you so set on angle shooting?
as i said, i'm taking it out. i'm just saying, whats the difference between this and say a rise of the dark realms or a craterhoof behemoth. they're all simply ways of presenting an (almost) definitive win
The big thing is your combo is almost purely from the hand needing a counterspell to stop it. Those other ones you presented normally need to move to combat and get through said combat. Rise sometimes wins from a combo out of the GY and not doing combat but that is rare in 2.
I still think its can be argued to be included and it still be a 2
After looking online and looking at multiple other opinions of expropriate and comparing it to opinions of cards like [[time stretch]] in terms of bracket 2, I have a personal opinion on this.
Based off of the opinions of most players online, expropriate and other extra turn effects only becomes turn chaining if you have a way to guarantee more than one extra turn with it with the cards you have in your deck.
You do have a way to guarantee that with extra votes and copy effects, so by definition it would be turn chaining. You also have cards that let you copy instants and sorceries you cast, so those also count for the purposes of chaining it.
By definition, this deck is not bracket 2.
I say if you want your deck to stay bracket 2, take it out and also take plea for power out since you have plenty of effects that can copy instants and sorceries.
On a side note, IMO they should make chaining extra turns allowable in bracket 3 now that they've unbanned coalition victory and biorythym, but that's a personal opinion that not everyone would agree with.
Coalition Victory and Bio have intractable part on the board. Along with more breakpoints and counters than extra turns get.
Eh, I'm not gonna make any arguments here, but I'm gonna hard disagree on the grounds that biorhythym and Coalition victory guarantee the win if your opponents can't interact, while extra turn chains don't guarantee the win.
Bio and Coalition need creatures on the field that can be destroyed. On top of being able to be interacted with via several other methods that extra turns don’t allow.
Also Bio and Coalition are GCs.
w> I know. I'm not arguing on their interactability.
And that's also why I said bracket 3
Chaining extra turns doesn’t have a deckbuilding cost unlike them.
Also let’s move this to #edh-commander
I still think you can always have it on the side and ask if it is okay to run
Aka, rule zero it in and let them dictate if its okay in the game
Yeah I think chaining extra turns is completely fine in bracket 3 but should def not be in bracket 2