Okay, here is the topic of discussion: Being able to eject the reactor of a ship to prevent explosion (or chain reaction).
If added it would be a button on the hud (when a reactor is selected) to eject it, which causes it to stop working and spawns a mine type projectile that will explode after a few seconds (or maybe it will only explode if the reactor is damaged enough before ejection/crashed into after ejection).
And when a reactor is ejected, the part/tile will no longer explode (obviously)
The explosion would be larger then the normal reactor explosion due to being disconnected from every safeguard in place.