A nice quality of life feature could be simple crew presets for players who aren't experienced in making roles. There could be standard crew (redshirts), operators (only operate weapons or other bits), and suppliers (focus on supplying ammo or energy). These would not be different crew types like what's in the roadmap, rather they are just preset options for crew roles for new players to get an idea of what roles could be used for. You could also toggle if they show up as an option for experienced players who don't want them. Let me know what y'all think
#Crew Role Presets
12 messages · Page 1 of 1 (latest)
For how much QoL is in this game I’m surprised this isn’t included
Agreed
Let me add Supercargo- a Specialist with no specialty (yet).
Wdym?
I suppose you could add a role that specializes in storage and transferring materials if that's what you mean
All roles set to 0 priority, so you can turn whichever ones you want on, instead of turning everything else off.
You mean micro managing them in battle?
Oh yeah for sure, I think that should just be a button though; a disable all button
Sure! that works too!
I think they means so it's easier to make a new role and it's not cluttered with preset priorities
indeed