#MRT deadzone adjustments
14 messages · Page 1 of 1 (latest)
this makes sense but i have a feeling it was done because of coding constraints and/or balancing
That's "idea" and "quality of life"
Better add the second tag so more people will see that great idea
how do i do that? never mind i figured it out you have to go to the main chat and right click the post
then select edit tags
i dont get why this is necessary
for bigger ships so small MRT wouldnt just cut the building box
try placing 2 MRT at the top of your ship and you got your ship divided in 3 parts, 2 of which cannot be connected in any other way than the top due to bottom getting cut off by deadzone
then it should be mentioned in the suggestion to reduce the inital deadzone length too
That should be logically understandable, no?
how do you make a deadzone longuer than infinity? Because that's how it is in current MTR (to my understanding)
that is the entire reason why i asked why its necessary
I guess it would have been better described as "adjust the MTR dead zone length to it's size"