#Drill Missile

17 messages · Page 1 of 1 (latest)

median trench
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Have a giant amount of damage to asteroids, have homing, have pretty high range, have very high durability, slowly drilling into the target and slow speed, making it capable of dealing a lot of damage to asteroids OR enemies, being useful in both ways.|

It would have higher damage against armor and lower damage against shields.
When hits an object, it drills that object slowly loosing hp while damaging the object, after the object is broken, it loses a bit of hp and flies forward on high speed drilling into anything that lies behind the target.

the hp it has should probably be way higher than thats of nuke, being somewhere in range of 10-15K, considering that its very slow having launch speed of somewhere 35 and accelaration of 30-40, same goes for homing, it can home on start but as it gets speed it loses homing.

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yeah, hp is very high, but that is due to its wlo speed and the fact that it loses hp for dealing damage

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meaning that the more you damage it, the less damage it will have

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and it takes 1.5 seconds of shooting from a flak to get rid of 1 one of those consdiering the DPS of 10K/s

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but PD will have problems with it

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about range I am not sure, but its probably should be a bit smaller than HE's missiles range, but higher than nuke's

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about 350 meters?

rose oak
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so basically missile but its a mine and it mines

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trie

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true

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this sounds possible to mod for a example mod tbh

median trench
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I mostly made this due to the fact that most weaponary of this type we has doesnt change no matter the amount of damage taken unless destroyed, this one on the other hand is actually effected by the damage from defences of the enemy

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and we dont have any weapons that would stay at 1 place drilling into the ship even if it turns away, kinda a funny thing that might become a timer if it goes straight for the reactor

cinder idol
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mining missiles is crazy

median trench
rose oak
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mining bullets!