#A flare missile

44 messages · Page 1 of 1 (latest)

dusty parrot
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A missile that upon dying shoots a burst of flares that redirect PD, Flak and other missiles, similar to how fighter jets use flares, also i guess its factory could use carbon.

polar seal
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Its would be easier to acquire

hidden bough
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that would be useful against HE spam

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but I think it should not work on Nukes due to their way of targetting and shooting (plus they have been nerfed a enough already)

dusty parrot
hidden bough
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it might also work as a "shield"

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lets just say a railgun shot or cannon shot hits this projectile, I think it should block it and break itself

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this would make it possible to create a projectile shield against light weaponary that can be shot down

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like DC, but nukes will penetrate at least 2-3 of those projectiles due to HP of a nuke

dusty parrot
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yeah

wind burrow
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Hmm, I originally envisioned flares/countermeasures as an anti-missile defense but that didn't seem very interesting. Your proposal is more of an anti-anti-missile system, which seems potentially more interesting.

manic cypress
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some form of 'decoy' missile that attracts flak and PD would be cool

restive pivot
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Can't wait to fight a Monolith missile spam ship just for my PD to do nothing lol

icy pivot
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more kiting yay

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(false)

deft inlet
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rip cannon hybridization :(

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imo not needed because using cannons does same thing but also encourages hybrids (good)

dusty parrot
deft inlet
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?? sc is literally better than lc in most cases

dusty parrot
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doesn't it do less dps

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and less range

potent frigate
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Distraction of Missile, EMP and Mines could be cool as a kind of defense.

I see the standard problem of protecting the back and sides of the ship:

Pro Armor: never fails till it is destroyed, needs no crew/maintenance.
Con Armor: It is heavy (even more by layering) After destruction, there is no protection at all

Pro Flare: is lighter, long term protection
Con Flare: needs some kind of Ammo, Crew and maintenance. Can fail like PD/Flak.

sacred ermine
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I love this idea it would spice up the gameplay a bit

rare basin
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if this implemented, their would a ship class called "Interceptor" that intercepts, distract or disrupt ships, annoyingly...

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-# Lets gooooooooooooooooooooo

hidden bough
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they just use EMP in a big amount being one of the most annoying ships on the field

rare basin
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Wow, I cant imagine the amount of EMF that thing would give, lol

rare basin
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Electromagnetic field

hidden bough
fluid wyvern
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as a side use, maybe contact fire (has, idk, a % of chance to start a fire on the block touched)

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well, sounds like a new mod idea for me (easier to make than teleporting mines that i keep putting for later)

dusty parrot
fluid wyvern
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througher ?

dusty parrot
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thrower

fluid wyvern
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i thought so XD

dusty parrot
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😔

deft inlet
slim ember
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counterpoint : cannons need to be close range to do their distraction effect

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works well on small ships due to ranges, but large ones do not scale well

deft inlet
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?? even at 5m+ they work fine