#Deck cannon shot Speed

1 messages · Page 1 of 1 (latest)

grave sierra
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often at higher ship speeds deck cannons will either rarely shoot or will fire and miss entirely. this is mostly because the deck cannon projectile moves very slowly, especially at elimination pvp pace (ships on average are going 100+ m/s).

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it needs to be increased

rapid reef
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why not also rebalance pvp from the ground up

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i can compile a list of changes i believe should be implemented if needed

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#mcga

grave sierra
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in the rebalance mod from the excelsior server 160 m/s was a good shot speed although too high in my opinion. If it was increased to that than other cannons projectile speed would also need an increase

rapid reef
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i do not think the rebalances are moving in the right direction

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every "nerf" or "equalizing" of speed has simply made it stronger or even more necessary

grave sierra
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in my opinion, deck cannon shot speed should be 125 m/s and large cannon shot speed should be 150 m/s

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air, if you have ideas, make a mod and I'll test it

rapid reef
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#1271299496533299241 first, i gave up after making 60% of ion piercing

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*60% to workable state

grave sierra
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one of the big reasons I made this post was because I have had matches using a deck cannon ship that shot once or twice the entire match despite being in close range the entire match

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deck cannons are supposed to be better than the large cannon yet often function worse

rapid reef
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i rather fix the whole mp balance thing as a whole than just fix deck cannons ;)

grave sierra
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then go for it

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I am not stoping you, however this is what I'm working towards rn

rapid reef
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\👍

kind turret
rapid reef
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first, make ions piercing actually work and scale properly

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work on everything else later

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but i can give an actual list in ~1 month, very busy irl atm

kind turret
grave sierra
low swan
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We are working on a big rebalance related to ship and projectile speeds that we are planning to publicly preview soon. Probably best to revisit deck cannon shot speed after that's available.

rapid reef
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nice

patent tapir
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Nah. Or maybe buff every cannon projectile speed, but I think buffing damage to punish heavily armored ships more is a better p
option.

I think standard cannons and large cannons have little use just because of their abysmal focus fire abilities.

If you want to buff deck cannon we should also buff all cannons, and buff them a lot too

woven arch
frail moon
patent tapir
frail moon
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no, scs are good on actual ships too

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buffing normal cannons is pretty unnecessary past maybe a small speed buff on large cannons

patent tapir
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I dunno they feel weak on a wall, they feel weak if I shield them... Could you send a good sc ship please ?

rapid reef
patent tapir
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ohhh

rapid reef
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(this is not the standard way to do them and should not be treated as such)

patent tapir
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ok