Side by side here are two MRT ships - one is a thrust/command module and a pure thrust extender module. The other is the exact same thing, but with seven pure thrust modules instead of one.
Both ships are segmented via crew priorities and logistics assignments for crew.
For some reason, the ship with one extender module performs terribly - it flickers a lot and the crew can't keep up.
However, the ship with seven extender modules works perfectly - crew can sometimes be seen on standby in the bunks, and the power consumption is much, much lower.
Each extender increases the power consumption by a flat 100%. So I'm curious as to why this phenomenon happens.