I think a module that extends the range of weapons would solve various issues in combat, and make large ships cooler to fight.
Currently, smaller ships can easily stay far away from similarly sized targets (compared to their size) and still fire all weapons. On the other hand large ships have to be practically on top of each other just to shoot most of their weapons (See image). This would give more space between larger ships, for other ships to fight in between and just make large ship combat look better.
Large ships can be eternally kitted by tiny laser ships, so a module gives more range would stop things like that from happening.
To prevent small ships from just slapping on these modules, make them large, expensive, heavy, power hungry, and use a lot of CP, to the point where it's only worth having on 1mil+ ships. Maybe even make it explode upon destruction! The buff it would give is small (say 10-20% range increase for the first one) and you could add more, but at diminishing returns.
I currently have two ideas on how it could work:
Extend range on *all* weapons on a ship
Only extend range of weapons *adjacent* to the module
