#2x3 crew bunk for 8

24 messages · Page 1 of 1 (latest)

wheat scarab
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This would be super useful for some of my designs. pic for example (I'm not an artist)

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whoops 2x3 ... I don't know how to change title

clever blaze
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12 tiles for 8 people? good deal

wheat scarab
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2x3 crew bunk for 8

near flicker
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here's my sprites

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give me money now

charred kite
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those are sweet amenities...

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dehumanize them more

near flicker
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we have pizza :3

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cosmoteer classic lan party

tall sage
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2x3 for 8 people is the same as 2x2 for 6 people + 2x1 for 2 people.

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So to me it seems like a pointless addition

near flicker
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my personal idea extends it to 10

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acceptable compromise ¯_(ツ)_/¯

wheat scarab
humble pumice
# wheat scarab it would only take up two squares in the haul way

only in the length direction. would actually be worse in the other one

The general rule is you get some extra capacity by lumping them together, just like quarters is = 2 bunks in space, but = 3 bunks in capacity

So a 2x3 should give no less than 9 capacity (else quarter is equivalent capacity per tile) and to follow the general rule, higher than that.

End result, 10 crew like in Jani's mod is balanced, even arguably on the low side, so don't hesitate to raise those numbers. math over

jaunty shard
tall sage
tall sage
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and you can place many bunks almost anywhere in the ship (for instance for pilots or gunners who sit in their seat all the time anyway), so it's usually best to just spam the most efficient one most of the time

jaunty shard
tall sage