#Option to not auto center on ship when toggling direct control

38 messages · Page 1 of 1 (latest)

pure oar
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I toggle direct control a lot, and the auto centering on the ship is annoying and unwanted.

Please add an option to disable this behavior.

rancid adder
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already should be

pure oar
dull sand
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There is a option to move the camera to your cursor

rancid adder
dull sand
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3rd one on screen

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And 2nd

pure oar
rancid adder
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check off the first option

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the rest will pop up

pure oar
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I want to disable the auto center on the ship when toggling the mode

rancid adder
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dont think you can fully free cam while in DC mode

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most you can get is this with the camera following the mouse

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huh gif does not how the cursor

pure oar
split patio
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Somewhat related, a line or indicator showing where you're pointed/aimed would be really helpful for direct control with weapons that aren't gimbaled

grim pulsar
worthy moat
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o wait u need to enable that

split patio
pure oar
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here's a great case for why I want this option. I'm zoomed in looking at a hostile station and decide I want to swap to direct control mode for precise fire. the camera forcibly jumps back to my ship and I have to move the camera back to the station and zoom in again. it's infuriating

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every single fucking time

worthy moat
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use pip?

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picture in picture

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see settings

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set to always show enemy in combat

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use alt while hovering over an enemy to lock in

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targeting w/ ions is literally perfect??

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r u rotating at the station to aim?

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aim at a piece behind it

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"here's how to fix ur problem"
"nooo complete useless i refuse"

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your problem is that you have an ion ship and need to aim precisely at a station, correct?

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if it's a fixed beam: use r or hold shift, it even has a preview line

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if not: target a piece behind so that it is tricked into firing into what u want

stable fractal
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I have to necro this thread because I got the exact same problem. It's counter-intuitive that the camera always jumps to my ship when entering AND leaving(!) direct control mode. I often look at the enemy ship before going into direct control, and having to scroll back to it every time is frustrating. Even previously set camera locks are overridden by this.
It's ok to have the option to hard-lock onto my ship in direct control. But when that option is not ticked, I expect the camera not to go to my ship. Or at least not to go to my ship on leaving direct control because that simply does not make sense in any way I could think.
So my suggestion is one of following:

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a) Change the camera behaviour on entering/leaving direct mode so that the current view is not changed when the "Lock camera to ship" setting is inactive. OR
b) Add a setting to enable the "neutral" camera.