#thrusters after detaching

1 messages · Page 1 of 1 (latest)

surreal olive
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not sure if thats bug, however when ship goes with Auto-Fire thrusters, and then it got detached, two parts still have auto thrust on, but right one have auto thrust off.

i dont know what cause it

orbital wall is just an example here to show the issue

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some people might think im crazy if thats a problem for me, but i was building something unsual for dom where this is an issue

cursive fable
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Huh, all three sections do different things. Super weird, thanks for reporting!
(I love how explosive charges are universally set to control group 0)

surreal olive
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however right one? just stops when rest one is thrusting,weird

cursive fable
surreal olive
cursive fable
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I suspect the ramp reset is its own bug, but idk what's making the right section act differentlier. Probably some nonsense related to explosive charge detonation order, but other than that I'm not sure.

balmy stone
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Fixed for the next patch.

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Ramp-up reset was indeed its own bug.

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The right section losing autofire was because it was bugged when a ship splits into 3+ ships on the same tick.

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(auto-fire was only getting transferred to the first ship piece)