#Maybe over powered “bubble” shield
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Stupid over powered “bubble” shield
Maybe over powered “bubble” shield
So every damaging thing that hits you would direct it’s damage to the nearest shield generator, and only ONE shield generator may be chosen for every damaging thing
And if the generator is close to the thing that gets hit, it would be fairly efficient with its energy usage, and same for the opposite
And if a shield generator goes down, then it’s basically just empty space until it gets fully recharged, just like any other shield generator
The combination of 2 things that aren't exactly wanted, bubble shields and invincibility
There shouldn't be something that is unkillable
current shields are good
universally-protecting shields aren't a great idea
either it'd just overshadow the other shields, or be practically useless
Yeah I get that this one is pretty hard to balance, either it’s stupid OP or it will permanently cripple your power production and suck up crew labor
so... why did you suggest it?
I was on an idea roll I guess
maybe worth if there was a way to get through it like cannons arent affected by it but that would make the game even more rock paper scissory than it already is
Quick note, bubble shields (whether simple 360d arcs or ship-conforming) are one of the few ideas that Walt has specifically mentioned he has problems with. Even aside from balance, it would be extremely hard to avoid it trivialising ship design, especially with ship-confirming shields. Never say never, but it's definitely on the far end of "less likely".
At this point just make your ship no longer receive damage