#make ship crew value a different difficulty option

13 messages · Page 1 of 1 (latest)

unborn fractal
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for example

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you're making a new game

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you select the difficulty

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the order would be: combat difficulty, ship echonomic difficulty, and then reputation difficulty.

tough agate
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Isn't the point of less crew, to make more importance on crew logistics, rather than just buying 3000 crew stuffing them as a box and having poor logistics

minor dune
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plus you can change the crew ammount in addvanced settings

unborn fractal
tough agate
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Then play normally?

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Imagineer is for creative, inside career

unborn fractal
tough agate
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I did, and it is solved by playing normally

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Just switch on " I hate salvaging" and build without resources, and instead credits