#pushing stations into the sun

10 messages · Page 1 of 1 (latest)

tulip mantle
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you can quite easily push a station into the sun, killing it without damaging yourself. it wont make you wanted and its pretty game breaking if you're doing it for a mission. you should become wanted if the station is like x away from the point it wants to be at and you're in close proximity.

haughty cave
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In the future stations are supposed to aggro if you push them aggressively

silk gate
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why not make stations some how anchored to planets they usually have in background?

loud snow
candid hearth
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This sounds like me getting attacked every time I go near a station bc for some reason my ship loves to ram the station

brave flame
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I don’t think randomly ramming the station would be enough for it to aggro. But if it was pushed really far away, like a kilometer or more, then it’ll start to shoot you.

woeful oxide
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more massive, is my suggestion. if it rotates too much the space-walking crew will never get back to the airlock. Apparently you need clarity: so I have seen that crew can't catch up to airlocks that are moving too fast. If a station is suggested to always rotate, then if it is too fast they couldn't get back to the airlock, which means during trading the crew would essentially never finish the task, or at least it would take longer.

patent gull
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how about if you push a station beyond a certain range of its home location, high level ships from whatever faction controls the station jump into the area and attack the player.

tiny hatch
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bruh