#pushing stations into the sun
10 messages · Page 1 of 1 (latest)
In the future stations are supposed to aggro if you push them aggressively
Oh no
why not make stations some how anchored to planets they usually have in background?
With all the NPC ships pushing stations all over this sounds like: FREE LOOT! 😉
This sounds like me getting attacked every time I go near a station bc for some reason my ship loves to ram the station
I don’t think randomly ramming the station would be enough for it to aggro. But if it was pushed really far away, like a kilometer or more, then it’ll start to shoot you.
more massive, is my suggestion. if it rotates too much the space-walking crew will never get back to the airlock. Apparently you need clarity: so I have seen that crew can't catch up to airlocks that are moving too fast. If a station is suggested to always rotate, then if it is too fast they couldn't get back to the airlock, which means during trading the crew would essentially never finish the task, or at least it would take longer.
how about if you push a station beyond a certain range of its home location, high level ships from whatever faction controls the station jump into the area and attack the player.
bruh