#reactors require fuel

169 messages · Page 1 of 1 (latest)

chilly crag
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this would mean you could theoretically soft-lock yourself

cunning wasp
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please no

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this would mean you would need so much more storage

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and with how much energy is consumed by ANYTHING it would take far too much

meager shadow
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bruh

chilly crag
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as well as putting you on a timer, which can be very anxiety inducing

cunning wasp
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it would be imposible to run any small ship or even big

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small ships woulint even be able to run their own cockpit

chilly crag
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the idea has been shot down by Walt before

cunning wasp
charred holly
charred holly
charred holly
charred holly
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i'll just make a mod for it or something

cunning wasp
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that is such a horrible idea, have you playd the game?

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it takes a LOT of energy to run thrusters or even control rooms especialy if your traveling large distances in career mode in 8x speed

cunning wasp
charred holly
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if it's bad i can just make it more effiecient

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with more power per uranium

lyric galleon
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how long have you played this game?

cunning wasp
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it takes sooooo much energy to run thrusters it would be impossible to only carry uranium to only fuel your ship for 2min at 8x speed and thats without using shields/energy based weapons

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what so 1 uranium makes 1000 worth of power cells

chilly crag
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no need to make personal attacks

cunning wasp
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otherwise the game is unplayable

charred holly
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the full release 45 hours
classic idk a few years

cunning wasp
chilly crag
lyric galleon
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I asked as a genuine question, I didn't mean it as a personal attack.

charred holly
cunning wasp
chilly crag
cunning wasp
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i wish you good luck with balancing

lyric galleon
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Just what you're suggesting require rebalancing the game from the ground up.

charred holly
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probably yes

lyric galleon
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By the end of it it probably would be a different game...

charred holly
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but that might be half the fun

chilly crag
charred holly
lyric galleon
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ok, maybe that last statement was a bit of a hyperbole

charred holly
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the different game might also be fun tho

cunning wasp
lyric galleon
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In my mind it wouldn't

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it's creating a problem to solve it, not good game design in my opinion.

cunning wasp
charred holly
cunning wasp
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i mean if they want to remake the entire game and play it only for themselves and others who downlaod their mod its not hurrting anyone and if they enjoy its fine

lyric galleon
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I'm not trying to be toxic or anything

charred holly
cunning wasp
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just being added to the vanila game would probubly make most if not ALL players quit the game

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instantly

charred holly
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ok well thanks for the feedback

cunning wasp
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you would either need to make 1 uranium make 1000 cells

charred holly
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what are the customs here for finished threads

cunning wasp
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or reblance energy

charred holly
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both probably

charred holly
lyric galleon
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yeah, you would have to rebalance most if not all rooms in the game to account for this, or have a single barrel of enriched uranium produced so many batteries that it's like the system doesn't really exist.

cunning wasp
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if you want suggestions to be given for your mod then asks in modding

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but yea probubly close this?

charred holly
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ok

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any last thoughts before this is gone?

lyric galleon
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I see it as a good idea to always ask the question of "what if we added a new system", just adding something is not always a good idea...

cunning wasp
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good luck

charred holly
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thanks

lyric galleon
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same

charred holly
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how do i delete it

cunning wasp
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top right tripple dots delete message

charred holly
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yeah it's still here

cunning wasp
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i meant tripple dots close post

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monkey brain not activated

chilly crag
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you can't delete posts entirely

cunning wasp
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in the top right next to search

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?

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huh

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weird

charred holly
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ok well this is here now i guess

lyric galleon
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Seems like it deleted the original post, not the thread

charred holly
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it does seem like that yes

polar briar
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you can close the thread by right clicking

tepid timber
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100% reactors need to require fuel. Let them operate at 25% or so without fuel. As it stands all the "economy" adds is making it beyond annoying to use ammo/missile based weapons over an Ion + disruptors. Energy based weapons just get a free pass from the economy.

cunning wasp
glacial panther
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this would mean basically every ship in the game right now would need to be redesigned to account for fuel storage and loading crew.

tepid timber
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Then it would be best to start now. :P

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And not put it off.

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I'd also argue this means energy weapons need to be using more energy than they currently do.

glacial panther
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reactors and ions are balanced around being expensive. that's not a free pass, this isn't a necessary change and definitely not warranting forcing a redesign of every ship in the game

tepid timber
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You mean like they did with the ammo changes?

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But didn't touch energy weapons?

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Ever try using nukes?

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You can fire an ion deathbeam forever for the cost for a few volleys of nukes.

cunning wasp
# tepid timber Then it would be best to start now. :P

game has been developed for over 7 years i think i highly doub this main mechanic which most of the ships systems is based on will just be fucked over like this making them have to redo everything also walt denied this so as sead in the post already you have to mod it in yourself

glacial panther
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nukes are strong

tepid timber
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SO are ions.

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Cept ions are cheaper.

cunning wasp
tepid timber
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There is room... and then there is a giant empty space with a few structures and crystals

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I always feel like these discussions come down to "don't nerf mah laser"

cunning wasp
cunning wasp
tepid timber
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ANyway my point stands, no point in discussing it further. Our views won't change.

fiery heart
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NO

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PLEASE

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I BEG YOU

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DO NOT DO THIS

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DO NOT

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DO NOT

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DO NOT DO THIS PLEASE

glacial panther
void niche
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To balance the force we obviously need a energy to matter converter. Then we can build infinite nukes from the infinite energy reactors provide.

willow pivot
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a fuel useing reactor as a super reactor might be neat but definitely not the normal ones

glacial panther
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@tepid timber disregarding crew, this isn't true

not counting crew because i don't have all day to test and optimize slimming down crew,

the ions+reactors+prisms cost 465k

the cost of the 15 nukes is either 6.48k if crafted parts are bought from a station, or 1.62k from raw resources using a factory. 1 nuke factory makes .11 nukes/s and they can fire at .1/s, so it's ~1:1 not factoring neighbor bonuses. 5 factories would cost 150k and the launchers are 50k.
the time to finish was ~22sec for the nukes, so that means it costs 4.4k/min to fire 5 nukes constantly.

465k for an ion setup of equal power to 200k in nuke setup that costs 4.4k/min to fire doesn't look unbalanced.

glacial panther
tepid timber
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Slap 4 flaks on that block of metal and tell me how equal it is again.

glacial panther
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i've closed the game already but to that i'd say slap some shields on the ion's target

tepid timber
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Then slap 12k worth of disrupters on that ion.

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and the nuke boat

glacial panther
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then slap some rails and take out the flak, etc. etc. this will keep devolving cause cosmoteer isn't a 1 dimensional game. but ammo weapons aren't underpowered

tepid timber
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Sure if you only ever plan to blow up one chunk of metal

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Now go clear 50 systems

glacial panther
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why does that matter?

tepid timber
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Why does it not?

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One has a constant cost increase

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The other doesn't.

glacial panther
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oh you're talking about time

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so how long does the average battle last?

tepid timber
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It's an investment. One devalues over time.

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Also that same ion setup gets what 60% stronger if you split it into 2 beams?

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errm 33% sorry

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and you can't just flak the ion into uselessness so you end up firing way more nukes

glacial panther
tepid timber
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so if every other nuke is getting shot down even... and you split that beam.. now we're looking at what?

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1.33x the ion damage half the nuke damage?

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Gonna start getting expensive MUCH faster than that test.

glacial panther
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separated ions wouldn't be as concentrated and have to go through more

ripe leaf
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the biggest problem is that it just adds a timer

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cosmoteer is a creative game and u should be allowed to take ur time and do stuff at ur pace

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even for "timed" missions u can just do them later

tepid timber
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You'll be able to focus fire 2 ion beams a hell of a lot more than you would 5 nukes in a real gameplay situation.

void niche
mental ember
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If laser able to fire continously is the issue then make laser eat resources, and even then lasers do so less damage compared to their ammo and missile based counter part

void niche
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Or even better add a new reactor building - the "fast burner reactor" - which needs fuel, but outputs considerable more power. then increase the power consumption of some of the bigger lasers.

tepid timber
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Also to nitpick a bit you've got 4 extra prisms in that setup. I'd also be curious as to crew requirements on those nukes if you're actually making your own. At 4.4k a minute it's only going to take 56 minutes of combat for those nukes to pass up the price of the Ion.

Assuming not a single nuke ever gets shot down. Figuring half of them probably will on a 5 nuke setup you'd need to fire and extra 2 or 3 to get the effect you are in that test.

Increasing that nuke setup to 7 or 8 at a cost of 280k to 320k....then shoot 6.2k to 7k a minute worth of nukes to get comparable damage... now you are looking at only 18 to 27 to minutes of combat before the nukes start costing you more. After an hour of combat you are well in the hole.

Final realistic total after 1 hour of combat. Ion 445k. Nukes 652k-720k.

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And even this is assuming frontally launched nukes that are harder to defend, and them not making contact with random pointy bits, or large shields.

ocean torrent
mental ember
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Also what kind of nuclear reactor eats fuel like its a wood powered steam machine

ocean torrent
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yeah

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I think there can be fuel that upgrades reactor for like 5 minutes

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that gonna give abillity to upgrade ships energy

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like upgrading fighters

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and helping big ships with upgrading reactors that helps weapons in big range from middle reactor

tepid timber
# mental ember Also what kind of nuclear reactor eats fuel like its a wood powered steam machin...

Probably the same kind that requires humans to carry batteries around, or the type of space you can't go faster than 200m/s in, or the kind where you can make ammunition out of just sulfur., or the kind where giant crystals rotate on psychic power., or failing that the non radioactive kind, or perhaps the kind where nukes are assembled on the spot by 6 dudes with their bare hands into the rough shape of a minivan and have an explosive radius of a swimming pool.

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If you think reactors burning fuel would be the only nonsensical thing, I hate to break it to you, but it ain't.

glacial panther
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not really sure why i calculated them like that as if they were cannons

blazing rapids
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Why Is this this still going on when the original post has been deleted? Lol

tepid timber
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Probably because discord has crappy forums :P

blazing rapids
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Probaby, wonder if I can make forum posts read only

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Nope, just a 6h slow reply mode or delete it outright

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Kinda lame

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Well let's just leave this topic here, no need to keep it alive. Thanks

charred holly
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thanks for the feedback 👍

charred holly
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or maybe i like the idea but don't like the person saying it