#Weapons will keep firing even after all enemies are dead

51 messages · Page 1 of 1 (latest)

fair sky
#

i think its because you dont salvage it properly

#

show me a gif

young tiger
#

The part might still have power and crew in it for this to happen

hearty girder
hearty girder
young tiger
hearty girder
#

Guns don't target crew.

#

Or the floaty bois

#

If you're talking about crew quarters, there was none

#

Also, guns don't target parts that have crew stuck in them and aren't operable I thought

young tiger
hearty girder
#

Oh I wish you could turn that off.

#

Its annoying.

#

Its accidentally shot really expensive parts I was just about to finish salvaging

#

XD

#

Weapons will keep firing even after all enemies are dead [ Not a bug ]

hearty girder
#

Weapons will keep firing even after all enemies are dead

hearty girder
fair sky
#

yeah

#

why would there be drag?

worldly oracle
#

there is no drag. only CR thrust and opposing thrusters.

fair sky
#

wdym

#

cr thrust dosent exist

#

unless you use example mod

worldly oracle
#

wait a second do thrusters have a slight bit of thrust in every direction?

fair sky
#

no

#

only 5 percent sideways

#

but no back thrust

worldly oracle
#

was making a ship and only had forwards and side-to-side thrust and-

#

makes sense

#

still that proves that there's no drag atleast for the ships-

#

what about dead crew?

fair sky
#

get ships to speed

#

then disable thrusters

#

it will slow down

worldly oracle
#

huh. i'll just conclude this all as understanding that Cosmoteer is actually just on a massive planet since there's drag

fair sky
#

no

#

we are in some sorta nebula

worldly oracle
#

Space Don't Got No Air

fair sky
#

ye

worldly oracle
#

possibly

fair sky
#

lore says it

#

so it isn't possibly, it definitely

worldly oracle
#

makes sense

fair sky
#

great convo there

#

didn't even plan it 😎

worldly oracle
#

🕶️

fair sky
#

read the convo first ffs

young tiger
#

I did