#recruit crew of destroyed enemy ships

32 messages · Page 1 of 1 (latest)

fresh fog
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feels like a waste of lives to just watch them fly around aimlessly while I pick apart what's left of their ship. crew recruitment, war prisoners, etc, just something other than watching them die slowly in space.

sly dome
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Removes the point of the Fame system so very unlikely

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Also why would the people you were just killing wanna join you?

fresh fog
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I mean yes, buuuuuut I also mentioned war prisoners. Could be sold off, or over time converted to crew.

sly dome
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That yea that would be cool

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Make an extra few credits for prisoners

restive hornet
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Slave labor

azure lynx
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Maybe have a prison stations and prison cells on ships that you can deliver to stations to collect bounties

fresh fog
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Ooh, that'd be neat too

restive hornet
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Actually slave labor make sense

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Using pow as slaves inflicts high lost reputation based on the pow origin faction

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And when boarding is added they can mutiny

faint hemlock
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good ideas

small folio
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Has been suggested before like 2 times already. I don't say that you have to delete this post or anything, but seems to be pretty "wanted" in the community.

little swallow
languid frost
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Perhaps create a slave branding module which could force opposing crew to forcibly work on your ship, they would be seen with handcuffs to show they are slaves.

zinc ivy
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50% speed penalty should be applied to press-ganged crew at all times if this is implemented, I would hope

topaz helm
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I actually have a different suggestion for this, let you rescue defeated crew and, once you arrive at port, they "disembark" into the pool as Current Fame Level recruits but also give you % their recruitment cost in rescue fees. On Architect this could be 35%. Thus every three people you save, that's a recruit.

This means even if you're full up on crew, you are still recovering valuable people every time you save lives.

Rescued crew take up cargo hold space and will auto-disembark when within EVA range of a friendly station.

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No imprisonment, no press-gang, no need to make it "space slavery". Simply just benevolence on your part.

Because honestly, the star trek vibes are already pretty strong, and what's pretty star trek? Offering mercy to others and discovering that it is its own reward.

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My recommended numbers might be abit strong but I feel the vibe is the important part of this post.

fresh fog
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yeah, sounds good

iron lily
cold jewel
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not traded for fame, u can just farm low level ships over if u do that

topaz helm
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if fame was involved id rather it be "recruitable people at fame level 0 requirement"

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so it adds recruits to a possible low-fame ship

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~~but im also a irredeemable narcissist and think my original idea is best. ~~

fresh fog
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I like the idea of there being a random chance per rescued crew turned in that they'll give you either a little fame, a little money, or added to the purchasable crew at a discount (each with chance variation)

shy nest
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I really like this Idea. I feel a little bad Watching them slowly Die of Oxygen Deprivation.

dawn cairn
small folio