#Scene making?

34 messages · Page 1 of 1 (latest)

visual idol
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Hi I want to make a promotional art piece for a project I'm making, and I'm struggling to figure out how to "build" a multi element scene if that makes sense.

Like I want to be able to build different models as well as a Minecraft skin model inside the same scene.

Kinda like this image:

river portalBOT
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visual idol
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Kinda like the image but more "blockbench-ey" / more custom models.

maybe more like this:

fervent notch
# visual idol Kinda like the image but more "blockbench-ey" / more custom models. maybe more ...

For these kind of images you're going to need to use another program to render things. One big reason is that bb does not have a lighting system. You would have to handpaint the lighting for the whole scene. My guess is that these were likely rendered in blender. I did a quick yt search and found this video. It might be helpful to you.

https://youtu.be/tvDzfBp6gjE?si=1yJ_DsUJSXjgm_jv

In this tutorial, I will teach YOU how to make CLEAN Minecraft renders in Blender

SPONSOR OF THIS VIDEO: https://discord.gg/epicworld
IP for the server(1.21.3 version): proger.epicworld.gg

Please SUB and LIKE, it will help me a LOT! Thank you!
My Discord server: https://discord.gg/m4DXzwX3Uc

HOW TO DOWNLOAD MCPREP: https://youtu.be/Z8fMRFAXG-...

▶ Play video
visual idol
fervent notch
visual idol
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it sucks that there aren't many tutorials yk? 😅

fervent notch
fervent notch
visual idol
fervent notch
visual idol
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and yes I know I can group them

fervent notch
visual idol
fervent notch
visual idol
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do you know if there is a way to set a "camera" I can go back to, to check how it looks from a set perspective?

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oh found it!

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"Save Angle..." button

fervent notch
fervent notch
visual idol
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oh figured it out

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wait but how do I go to it?

fervent notch
# visual idol wait but how do I go to it?

As in add a camera? It should show up when you hit the plus sign to add an element in the outliner. I would suggest adding the "Add Camera" button to your toolbar to make it easier. You can do that by clicking the three dots next to the sets of button and hit customize toolbar.

Also add the "Link Camera to View" button to your toolbar. This will change your viewport to show what the camera sees.

visual idol
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oh ok thx

fervent notch
# visual idol oh ok thx

No prob.

If you want to be able to have one viewport to model and a second next to it to see the camera view, you can right click the background of the viewport, go to split screen and choose vertical or horizontal split. Then click into the viewport you want to assign the camera to and click the link camera button.

Then you don't have to constantly toggle it on and off in one view.

visual idol
fervent notch