#Latest update causes lag and painting issues
21 messages · Page 1 of 1 (latest)
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Can you verify if the performance is different between here and 5.1.1? I can repro slow performance on complex meshes, but in my test and from looking at code changes it should not have changed recently
how can i go to previous bb version?
What you might be seeing is brush lines no longer connecting between points that are far apart as a result of the fix for #1487151035389841670 message
in that area that i showed the uvs are connected
even so, if the uvs were seperated it should still be consider a bug if there were skips like these in my opinion
You can download it here: https://www.blockbench.net/downloads#v5.1.1
You can download the portable version for testing
In #1487151035389841670 message the UVs were also connected, although the direct line between points wasn't the direct line on the 3D model. So it isn't as easy as that.
@warped python
in the older version the lag is significantly more but the lines stay connected
also it randomly goes smooth and starts lagging again
Okay, I'm looking into optimizing that
It caches faces that were already painted in a given brush stroke, so on some it's faster
It's much faster now!
Yeah, it's in the latest update