#Texturing problem
17 messages · Page 1 of 1 (latest)
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Can you show the first couple lines of text of your .json model in a text editor?
and which version of Minecraft are you trying to use your model in?
im tryin to get it into a server im in on 1.21.11 and i aplogize i dont know how to do the .json model text thing im still quiet neew to this D:
you just open the .json file in any text editor
like you'd open any other text file
You know how you open a model file in Blockbench?
You do the exact same thing for the .json file, but with any text editor program (default one is literally called Editor on Windows)
in here unless it's something you don't wanna/can't publicly share
k, that's your problem
well, several problems in fact
Currently your model is looking for
assets/Models/textures/texture gold.png in your pack
which is wrong for several reasons
-# (same idea for the otehr texture lines in your file)
!faq invalid-names
Files/Folders nor reference to them are allowed to contain capital letters nor spaces.
Valid symobls are: a-z (lowercase only!) 0-9 / . _ and -
When changing a file's/folder's name, keep in mind that you also need to update all references (texture path in models, model paths in custom_model_data predicates etc.)
Disclaimer: Optifine used to allow those characters, but for a vanilla client the model will either be the error cube or it might even crash their game (depending on their specs).