#Armatures with low poly model

1 messages · Page 1 of 1 (latest)

silver ocean
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Hi !
I have a problem : I want to use the new armatures with a low poly model (only one poly), but it doesn't work.
Can someone help me please ?
Thank you !!

tidal flameBOT
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Welcome to the help forum!

Please make sure to read #1021015331910713395 as it may answer your question!

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sinful dagger
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By one poly do you mean one mesh? Were you able to get to the point of weight painting?

silver ocean
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I cannot use the weight painting

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It says this mesh is not attached to an armature

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It do that for every bones

sinful dagger
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You need to drag the mesh under the armature. It should indent slightly when you do, similar to the bones.

It should let you weight paint then. So long as the mesh is nested under the armature you can place it in any order, along with the bones. I suggest leaving them directly under the armature for simplicity.

I think there's currently a bug with changing the order of elements in the outliner. But so long as you can get it nested, it should work.

silver ocean
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You can see on the picture

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I don't understand why

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Ah this

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My bad

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I haven't understood

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Well I'm going to test that after

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Thx

sinful dagger
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No worries. The outliner should look like this when the mesh is nested correctly.

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You should also be able to hit the caret and all the meshes that are assigned should also get collapsed along with the bones if they are properly placed

silver ocean
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Even the blocks ?

sinful dagger
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By blocks do you mean a cuboid mesh or just a cube? Only meshes can be added to armatures. You can tell the difference in the outliner. Meshes have the diamond icon, while cubes have a cube icon.

silver ocean
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I will make a stream

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With no mic

sinful dagger
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I'm not available for a stream

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Happy to help here, though

silver ocean
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Thank you again❤️

sinful dagger