#Certain parts of character cosmetics not positioning properly

11 messages · Page 1 of 1 (latest)

pine dome
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I'm working on a cosmetic item which attaches to different parts of the body. One part attaches to the head, and two other parts attach to the left and right arm respectively. I used the Cape_Cursebreaker_Gold official asset as a guide/example for the collection/folder naming and where to place each folder.

When I save the collection as a blockymodel and try reloading it, the head attachment is attributed to the right location on the character hierarchy, but the left and right arm attachments don't. They end up being repositioned to the feet, and their folders are loaded outside the character hierarchy.

Any idea how to fix this? Any help or guidance would be appreciated. (See picture for what I see when I load the blockymodel, regardless of where I had the folders for the arm attachments or how I had them positioned beforehand)

plucky yewBOT
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turbid depot
pine dome
pine dome
turbid depot
pine dome
pine dome
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Hi @turbid depot sorry to ping but could you elaborate on what you mean by "when the folder wasn't marked as attachment piece in element"? I just had a random thought that maybe this was the issue and I neglected to do something with the shoulder attachment folders

turbid depot
pine dome