#ik ts aint related
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Please make sure to read #1029373817119838218 as it may answer your question!
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check the logs
.minecraft/logs/latest.log
!faq java-rotations
Depending on the version of Minecraft you are making your model for (specified in File > Project... or when creating a new project) there are different limitations:
1.9 - 1.21.5
- Rotations are limited to increments of 22.5 degrees.
- Cubes can only have one rotation value on one axis.
-# (To be more specific, the allowed values are -45, -22.5, 0, 22.5 and 45.)
1.21.6 - 1.21.10
- Rotations are limited to values between -45.0 and 45.0 (inclusive)
- Cubes can only have one rotation value on one axis.
1.21.11+
- Basically no rotation value limit (values between -180.0 and 180.0).
- Now cubes can have rotations on all axes.
Note: Changing the format version to an older value in an existing model will not automatically snap cubes to valid rotations. You will need to rotate all cubes back and forth at least once to make sure they are rotated to valid values for the older format.
most likely due to this
but yeah, the output log should tell you exactly what's wrong
!faq output-log
The output log will show you errors related to resource packs in Minecraft: Java Edition. Here is how you can enable it.
(PS: Optifine likes to hide vanilla errors/warnings for some weird reason, so always load the game up without it if you don't need it for your pack to work!)
If you don't understand the errors/warnings feel free to show and ask about them (in a help channel).
should i remodel the model then