#Rotation

1 messages · Page 1 of 1 (latest)

wary void
#

Hey, im trying to test something by rotating same object in 2 axis but whenever i try to rotate it in a second axis the first one just resets to default, is there a way to disable it?

tropic ridgeBOT
#
Welcome to the help forum!

Please make sure to read #1029373817119838218 as it may answer your question!

Once your question has been resolved, please mark the post as closed by using the </close:1163944441741049897> command.

wary void
#

had to do it other way but works, nevermind

#

for anyone wondering how

{
    "format_version": "1.21.6",
    "credit": "Made with Blockbench",
    "ambientocclusion": false,
    "textures": {
        "particle": "block/torch",
        "torch": "block/torch"
    },
    "elements": [
        {
            "from": [7, 0, 7],
            "to": [9, 10, 9],
            "shade": false,
            "rotation": {
                "x": -21,
                "y": -27.3,
                "z": -32.6,
                "origin": [8, 5, 8]
            },
            "faces": {
                "north": {"uv": [7, 6, 9, 16], "texture": "#torch"},
                "east": {"uv": [7, 6, 9, 16], "texture": "#torch"},
                "south": {"uv": [7, 6, 9, 16], "texture": "#torch"},
                "west": {"uv": [7, 6, 9, 16], "texture": "#torch"},
                "up": {"uv": [7, 6, 9, 8], "texture": "#torch"},
                "down": {"uv": [7, 13, 9, 15], "texture": "#torch", "cullface": "down"}
            }
        }
    ]
}
indigo garden