#Box UV for 0.5 size

5 messages · Page 1 of 1 (latest)

finite dune
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Hey I was wondering how or if it's possible to set a texture for things that are smaller than 1 pixel? I have this newspaper which I want to have a little bit of thickness for but because it's just half a pixel in size there is no UV thing that shows up on the editor, I figured it out using trial and error. Ideally I would've set it to 1 and just somehow shrunk it down but in the animation keyframe thing I can only set the global scale of all axis at the same time.

I am making this for use in cobblemon if that's relevant

wicked stratusBOT
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ripe mulch
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make sure to disable uniform scaling

finite dune