#Lining up pixels

10 messages · Page 1 of 1 (latest)

iron ferry
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As you can see, the intersection of pixels is quite cursed and none line up. Are there simple ways to have things line up better without deforming pixels, or am i going to have to manually uv unwrap to get it right? Are there any changes I can make to my modelling workflow and mindset so they line up better?

wraith shoalBOT
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Welcome to the help forum!

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normal parrot
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youll have to manually unwrap

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manually unwrapping unfortunately is basically mandatory for anything lowpoly

thick pine
swift haven
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Was this recently fixed?

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I was texturing a model and the pixels seemed to ignore the grid on the faces and paint normally

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I haven't tested it out much

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yep nope it isn't

normal parrot