#Multimesh armature

44 messages · Page 1 of 1 (latest)

obsidian folio
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Hi guys there is a way to add armature to a bunch of mesh ?
I mean I have a character with unmerge part like hand, upper legs etc... etc... each part is an individual mesh.

slow moonBOT
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magic nova
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Right right. Jannis has stated he plans to do this during the next update, but I don't necessarily expect that to be super soon seeing as he still needs to do patch work on 5.0.

There is a pretty easy way to keep this "segmented" system. This is my workflow for these:

  1. Make your skeleton, don't worry about assigning anything for now.

  2. Make a duplicate of your meshes and groups and keep them safe in a group so you ca reference the locations of all of your meshes. Keep the original in a folder, lock it, and hide it. You can also make a backup if you'd like to preserve the pre-skeletoned model.

  3. Take the duplicate meshes and dislocate all of them from thier groups, so you just have a big pile of meshes lying around.

  4. rearrange all of these meshes in space so that you can easily select all of the vertices (Take apart all the limbs and stuff so you just have a bunch of floating components.)

  5. Convert all cubes to meshes (if you haven't already. Now, Go to mesh selection mode and select everything in the workspace (This should NOT include your skeleton or the original model, only the duplicate you ripped apart). With that selected, merge meshes.

  6. Weighpaint each respective floating floating component by selecting all vertices on said component and assinging the weight value at 1 to it's respective bone. With all vertices selected, you can move this component back to where it should be. If you're unsure where it goes, you can unhide your original model briefly to check.

Hope this helps!

surreal forum
magic nova
surreal forum
obsidian folio
surreal forum
# obsidian folio okay so better to just rig on blender from the beginning

ya that's what i've wen't with for now also if you stuck with how to do it then i've used this tutorial https://youtu.be/HjGOeg2PO8Q?si=GJwDYjBRk8zYL86R

This was a great project to help show off how to rig mechanical bodies. There will also be a second video focusing on how to rig pistons and cables but the video was just getting too long to include it here as well.

I will of course be sharing the rigged file for those on the 3D Design File tier of the Patreon as well.

Check out the Patreon: ...

▶ Play video
obsidian folio
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For multi mesh rig I mean

obsidian folio
surreal forum
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yes multi mesh is not very nice currently to work with if you can make it sigle mesh then it won't be much of an issue

magic nova
magic nova
surreal forum
surreal forum
magic nova
surreal forum
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ya for solid meshes there should be way to just parent to bone but well that still leaves the issue of exporting it into blender

magic nova
surreal forum
magic nova
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Hey @obsidian folio and @surreal forum the new Blockbench update fixed this. You can now make multimesh armatures.

surreal forum
magic nova
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Agreed. I'll need to test it out more.

obsidian folio
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So thats great caus you can now mix between 100% weight painted model ,and other model like torse as a 2 bones weight painting

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For exemple spine / torso

surreal forum
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man now i wished i'd waited a week before starting my project well too bad

surreal forum
# obsidian folio what do you mean ?

i've started creating robot model for my project like week ago and wasted few days trying to weight paint it and export to blender with no luck

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well can't predict future

obsidian folio
surreal forum
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now if i can figure out pipeline thats would only leave rendering to blender then i will be happy

obsidian folio
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But have you all part separated somewhere ?

surreal forum
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ya i got few safe files in diffrent stages

obsidian folio
surreal forum
magic nova
surreal forum
magic nova
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Well, things just got a lot easier for us! Being able to have multimesh armatures means we won't have to worry about weightpainting anymore, and it opens us up to be able to make blended soft & hard body armatures!

surreal forum
magic nova
surreal forum