#3d armour for texture pack

1 messages · Page 1 of 1 (latest)

rapid abyss
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i have the armour pieces (each one for each piece .g netherite_helmet.json, netherite_chestplate.jsohn ect.) and i have the textures of each piece, so how do i set up 3d armour for my texture pack (i have checked the other fourms in this discord to no avail)

elfin breachBOT
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rapid abyss
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like did i do everything right in this photo and what should the directories be like and the file structure of the models itself?

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like other texturepacks e.g armor coglomery have it

midnight field
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Do you have EMF installed?

rapid abyss
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yeah

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emf

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etf

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cit

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ctm

coral night
# rapid abyss like did i do everything right in this photo and what should the directories be ...

assets/minecraft/optifine/cem

However, just putting these models into that folder won't work
First of all, armor isn't split into separate models for all 4 pieces (it will be when EMF fixes it for 1.21.9 but in all earlier versions it's not)

In the current format, armor uses just two models: player_inner_armor.jem and player_outer_armor.jem
inner has the leggings and outer has everything else
Simply just combining your existing models into the outer one likely will not work, so you will need to create the templates for these with the CEM template loader then paste your model elements in

You might notice that these file names don't mention "netherite"
Well that's because all the armor tiers share model files, changing one means changing them all
There are ways to get around this such as having elements of both the default and custom models in a single model file, and letting the armor texture decide which parts get rendered (elements using a blank part of the texture will be invisible)

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oh yea also when you're done with the models, copy them so you also have a player_slim_inner_armor.jem and player_slim_outer_armor.jem, those also have their own files

rapid abyss
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yeah i might just wait for 1.21.9 when EMF lets me have all 4 individual pieces